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Bug: Incorrect mouse hover/click behavior on QList/QTree in animation

5 years 1 month ago #1 by 无锡飞谱电子信息技术有限公司
Platform: With QTitanRibbon 5.1.0 and Qt 5.13.1, 64bit.
Bug: when there are checkable items in QListView/QTreeView controls, and you hover over or click your mouse on them, you will see the follow scenario:
1: without animation, all behavior are correct.
when you enable the animation:
2: in win7/offfice2007/office2010 style, the behavior are wrong.
3: but in other office 2013/2016/photoshop are correct.

so I change a little in the controlsdemo example, and verify the issue with attached picture.
Attachments:

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5 years 1 month ago #2 by 无锡飞谱电子信息技术有限公司
and here is my modification on mainwindow.cpp file for ControlsDemo example:

...
#include <QTreeView>
#include <QStandardItemModel>
...

MainWindow::MainWindow(QWidget* parent)
...

emit updateRecentFileActions(files);

// Frank start here
QStandardItemModel* pSourceTreeModel = new QStandardItemModel;
QStringList szHeaderNameList;
szHeaderNameList << "Source/Index" << "Name";
pSourceTreeModel->setHorizontalHeaderLabels(szHeaderNameList);
QStandardItem* pSourceItem = new QStandardItem("Item1");
pSourceItem->setCheckable(true);
pSourceItem->setTristate(false);
pSourceTreeModel->appendRow(pSourceItem);
pSourceItem = new QStandardItem("Item2");
pSourceItem->setCheckable(true);
pSourceItem->setTristate(false);
pSourceTreeModel->appendRow(pSourceItem);
pSourceItem = new QStandardItem("Item3");
pSourceItem->setCheckable(true);
pSourceItem->setTristate(false);
pSourceTreeModel->appendRow(pSourceItem);

QTreeView* treeView = new QTreeView(this);
treeView->setEditTriggers(QAbstractItemView::NoEditTriggers);
treeView->setModel(pSourceTreeModel);
treeView->setColumnWidth(0, 250);
treeView->setColumnWidth(1, 50);

setCentralWidget(treeView);
// Frank End here
}

when you hover the mouse on items, the check state will change or other unexpected response.

Thanks

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5 years 1 month ago - 5 years 1 month ago #3 by Eduard
Thank you very much for your comment. The error was reproduced and the fix will be available in the next version.
Last edit: 5 years 1 month ago by Eduard.

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